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Module 7 · Prompt Engineering Module contents
Module 7  ·  Card 1 / 17beginner

System Prompts

The system prompt sets the model's role, rules and persistent behaviour.

It sits before the conversation and applies to every turn.

It is where you put tone, boundaries and output requirements.

Models weight it more heavily than ordinary user messages.

It is the right place for durable instructions, not for one-off requests.

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Module 07 · Prompt Engineering · 17 concepts
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System Prompts, in more detail

The system prompt is the instruction block that sits before the conversation begins.

It applies to every turn without being repeated, and the user usually never sees it.

It is where role, tone, boundaries and output requirements belong.

Models are trained to weight it above ordinary user messages, so it wins most conflicts.

That priority is a strong default rather than a guarantee, and a determined user can still push against it.

Put durable rules here and one-off requests in the user message.

A rule repeated in every user turn wastes tokens and drifts as the conversation grows.

Good system prompts are specific about the job, the audience and the format.

Vague personas such as you are a helpful assistant change almost nothing.

Stating what to do when information is missing prevents a large share of invented answers.

Telling the model to say it does not know is more effective than telling it not to guess.

Keep it short enough to stay entirely relevant, since irrelevant instruction dilutes the rest.

It is billed on every single call, so length here is a recurring cost.

Never place secrets in it, because a sufficiently persistent user will extract them.

Version it like code, since changing it changes behaviour everywhere at once.

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One question on this card. Every option explains itself once you pick, right or wrong.

Question 1
Where do durable rules about tone and behaviour belong?
Prompt Engineering

17 concepts in this module, then a graded test with every answer explained.

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